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Sep 11, 2018 - As GameMaker: Studio is built to use specific SDKs you'll need to. It has sub-tabs for each specific target platform - Windows, Mac or Linux.
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Getting started with the Steamworks SDKThe Steamworks SDK provides a range of features which are designed to help ship your application or game on Steam in an efficient manner. The Steamworks SDK is only required to, everything else provided through the SDK is optional. You can download the latest version of the Steamworks SDK. The full list of features provided through the SDK is as follows.
glmgr - The 'ToGL' DirectX to OpenGL compatibility layer for macOS. See the page for more information. public/steam -. redistributablebin - Steamworks API redistributable binaries (see the Steamworks API Overview above.). steamworksexample -. tools. ContentBuilder -.
ContentServer -. drm -. goldmaster -.
linux - Deprecated. See:. ContentPrep.zip - Deprecated. This was used to set the correct permissions for macOS applications before SteamPipe became available. SteamPipeGUI.zip - A for Windows to make uploading simple products even easier. Older versions of the Steamworks SDK may contain other tools which are no longer used.